Lured by high pay, veteran mortician Larry takes the night guard job at eerie Museum No.8 and signs a special contract. He learns the last guard died mysteriously and gets a strange night-shift rulebook — all relics stir and haunt after dark.
With master restoration skills, Larry repairs a broken Hydra bronze statue and slays a rampaging S-class Hydra wraith. A unique tattoo blooms on his neck, and he awakens enhanced powers.
He survives attacks from Anubis stone carvings and a mutated Medusa statue. The rulebook updates in real time, and the Hall of Heroes hides the only safe zone. Restoring Medusa unlocks golden divine eyes to crush more wraiths.
Sara, lead hunter, traces all high-level wraiths back to Merlin Voss and Museum No.8. Larry becomes an A-rank demon hunter and fights the S-class Anubis wraith, confirming the museum’s lost relics are the wraiths’ true forms.
He uncovers that curator Victoria has lived for over a century. The shocking truth: Museum No.8 is a spirit prison built on a pentagram. A hundred years ago, Merlin and six guardians bound thousands of wraiths with blood oaths.