One moment, Qian Kun is absorbed in a board game. The next, he wakes up in an ancient dynasty—as the emperor’s most disappointing son.
Confused and overwhelmed, he is flooded with memories belonging to the disgraced eldest prince of the Great Qian Dynasty. His mother was murdered by corrupt courtiers, and his reputation as a reckless wastrel has destroyed his standing with the emperor. Qian Kun has inherited a royal identity, but none of the security that should come with it.
Then he discovers an extraordinary ability: he can summon legendary generals from history to serve at his side.The price is surprisingly simple. He must earn the goodwill of those around him.
Suddenly, every encounter becomes an opportunity. A person’s approval could help him unlock an ally capable of changing his fortunes. But winning people over is no easy task when everyone already knows him as a useless prince. Before he can command legends, he must convince the living that he deserves their trust.For a modern gamer, the challenge feels familiar. Read the situation. Understand the rules. Make every move count. Only now, the consequences are real, and the palace offers no chance to restart.Surrounded by court intrigue and burdened with the memory of his mother’s murder, Qian Kun must use his unusual power carefully. His enemies judge him by the prince he used to be, unaware that someone entirely different now occupies his body.
With historical warriors within reach and a strategist’s instincts guiding him, he sets out to earn allies, reverse his disgrace, and find a way through the dangers of imperial politics.They expect the emperor’s failed son to remain powerless.They have no idea that every person he wins over brings him closer to summoning the very men who could turn the tables on them.